POP1 MAP ARCHIVEby CrosseyedSensei

Health, shields and damage

Settings that change how much damage weapons do and how much players can take.

124 of 126 maps with captured rules use it.

Settings

SettingMost maps hereDefaultValues seen (maps)
Damage Modifier3.71.03.7 (55), 1.0 (18), 6.5 (7), 4.2 (5), 3.8 (4), 4.0 (3), 2.0 (3), 4.6 (2), 3.2 (2), 4.1 (2), 3.4 (2), 3.0 (2), 6.4 (2), 5.9 (1), 2.65 (1), 3.5 (1), 4.8 (1), 0.5 (1), 5.4 (1), 2.85 (1), 4.7 (1), 3.6 (1), 2.7 (1), 4.3 (1), 2.75 (1), 2.6 (1), 6.2 (1), 2.5 (1), 5.5 (1), 2.9 (1)
Starting Armor1.00.01.0 (118), 0.0 (5), 0.5 (1)
Health Regen1.01.01.0 (71), 0.0 (16), 0.6 (10), 1.5 (8), 2.0 (6), 1.1 (3), 0.1 (2), 1.2 (2), 1.9 (1), 1.7 (1), 0.7 (1), 1.3 (1), 0.8 (1), 1.8 (1)
Shield Regen1.00.01.0 (59), 0.0 (19), 0.6 (15), 2.0 (8), 1.5 (6), 1.8 (3), 0.1 (3), 0.3 (3), 1.2 (3), 0.9 (2), 1.9 (2), 1.1 (1)
Friendly FireOffOffOff (121), On (3)

"Default" is the game's own Battle Royale rules preset (rules named “battleroyale”, captured on EVOLVING MAP by BigBox VR, STATMASTER CLASSIC by Soulsmight). A setting those captures disagree on has no known default and is always listed. A slider may show a scale such as 1.35 as 135%. Settings every map here leaves at the default are not listed.

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