Phoenix
OfficialEverything the creator set in the rules editor, as steps you can repeat in your own map. Rules name “phoenixroyale”, mode Phoenix Royale.
Recipes this map uses
Settings to set
Every setting that differs from the game's default rules, so set all of these. "Default" is the game's own Battle Royale rules preset (rules named “battleroyale”, captured on EVOLVING MAP by BigBox VR, STATMASTER CLASSIC by Soulsmight). A setting those captures disagree on has no known default and is always listed. A slider may show a scale such as 1.35 as 135%. Names are the game's settings menu labels; where the game has none the field name is shown.
- Game Type
- PhoenixRoyale
- default: BRRules
- Death Behavior
- Phoenix
- default: Eliminate
- Armor After Revive
- 1.0
- default: 0.0
- Revive Spawn Item
- None
- default: Knife
- Ghost Speed
- 1.0
- no default known
- Max downed health
- 300
- default: 200
- Starting Armor
- 1.0
- default: 0.0
- Additional gear
- Backpack Upgrade
- default: None
- Weapon Ammo Scale
- 1.0
- default: 0.25
- Ammo Limit Scale
- 1.0
- no default known
- In World Loot
- Blocked: Katana, Excalibur, Harmonica, MG338
- no default known
- Loadout loot filter
- Blocked: none
- default: Blocked: Katana, Excalibur, Harmonica, MG338, Gem Bars
- Maximum Player Buffs
- 3
- default: 4
- Use Gem Hud
- On
- default: Off
- Dropped Currency Lost
- 0.1
- default: 0.0
- Zone Behavior
- phoenix
- default: default
- Zone Movement Speed
- 1.0
- no default known
- Zone Hold Length
- 1.0
- no default known
- Zone Damage
- 1.0
- no default known
- Opposing Spawn Towers
- 1.0
- default: 0.0
- Flight distance from zone
- 0.35
- default: 0.8
- Loot drop frequency
- 0
- default: 3
- Firearm region table
- LootTableFirearmRegion_Phoenix
- default:
- General region table
- LootTableGeneralRegion_Phoenix
- default:
- Respawn gear by zone
- Knife, Px4, Silenced MP9
- default: None
The other 68 settings (same as the default)
- Team Type
- Squads
- Squad Size
- 3
- Winning Score
- 0
- Time Limit (Seconds)
- -1.0 (no limit)
- Multi Round Game
- Off
- Rounds to Win
- 0
- Respawn Time
- 0.0
- Auto respawn min time
- 0.0
- Allow Revive
- On
- Revive Enemies
- Off
- Downed Enemies Visible
- Off
- Bleed Out Time
- 0.0
- Health After Revive
- 1.0
- Starting Health
- 1.0
- Max health
- 100
- Max shield
- 100
- Health Regen
- 1.0
- Shield Regen
- 0.0
- Health Regen Chunk
- 10
- Shield Regen Chunk
- 2
- Damage Modifier
- 1.0
- Friendly Fire
- Off
- PvP
- On
- Movement Speed
- 1.0
- Fling Multiplier
- 1.0
- Gravity
- 1.0
- Fall Damage
- 1.0
- Flying
- On
- Climbing
- On
- Use Loadouts
- Off
- Restrict Winner Loadouts
- Off
- Loadout Select Time
- 8.0
- Starting Inventory Ammo
- 1
- Starting Builds
- 0
- Starting Backpacks
- 0
- Unlimited Ammo
- Off
- Ammo Scale
- 1.0
- Loot Respawn Time
- 0.0
- Player Drops
- On
- Drop Shield on Death
- On
- Consume at Full Health
- Off
- Show All Nametags
- Off
- Hide Kill Feed
- Off
- Hide scores
- Off
- Lock Team Selection
- Off
- Allow One Team
- Off
- Voice chat mode
- Team
- Currency Held On Death
- 0.6
- Override Zone Height
- Off
- Pod Fuel Limit
- 1.0
- Disable fog
- Off
- Drop pod spread
- 9.0
- Pod speed waiting for drop
- 22.0
- Player spawn type
- LaunchTower
- Drop loot out of target zone
- Off
- Custom supply zones
- None
- Loot drop table
- Player dropper table
- Use master loot filter
- Off
- Show loot drop preview
- Off
- Forced rarity
- -1
- Firearm spawn rate
- -1.0
- Show loot in ghost mode
- Off
- Despawn player drops time
- 0.0
- Training mode
- Off
- Allowed player classes
- None
- No drop class
- None
- Snipers mark targets
- Off
Variables
None
Buffs
Effect values are listed per stack ("Value at 1-Stack / 2-Stack ...").
- Speed Boost #5 + 50% SPRINT DURATIONPermanent · Icon: E-Icon-Speed · Icon colour #FFECEB · Background colour #5060FB
- Sprint Duration: 1.5
- Fling Boost #6 + 50% FLING WHILE CLIMBINGPermanent · Icon: E-Icon-Fling · Icon colour #FFECEB · Background colour #5060FB
- Fling Power Multiplier: 1.5
- Zone Walker #10 Half damage from the battle zonePermanent · Icon: E-Icon-Shield · Icon colour #FFECEB · Background colour #797950
- Zone Damage Taken: 0.5
- Add Additional Buff Effect · Damage Taken: 0.5 · Affected Weapons: Zone Grenade
- EXPLOSIVE RESIST #0 HALF DAMAGE FROM EXPLOSIVE WEAPONSPermanent · Icon: E-Icon-Explosion · Icon colour #FFFFFF · Background colour #797950
- Damage Taken: 0.5 · Affected Weapons: Frag Grenade, SMAW Rocket Launcher
- DEFIB CHARGE #1 CHARGE DEFIB PADDLES FASTERPermanent · Icon: E-Icon-Defib · Icon colour #FFFFFF · Background colour #309060
- Defib Charge Rate: 1.5
- SHAKER CHARGE #2 CHARGE SHIELD SHAKERS FASTERPermanent · Icon: E-Icon-Timer · Icon colour #FFFFFF · Background colour #309060
- Shaker Charge Rate: 1.5
- BANKER #3 KEEP MORE GEM BARS ON DEATHPermanent · Icon: E-Icon-Bars · Icon colour #FFFFFF · Background colour #5060FB
- Currency Hold On Death: 0.9
- BONUS SHAKER #4 ENEMIES DROP A SHIELD SHAKER ON DEATHPermanent · Icon: E-Icon-Shaker · Icon colour #FFFFFF · Background colour #309060
- Type "None": 1.0
- BONUS RESOURCES #7 ENEMIES DROP BONUS RESOURCES ON DEATHPermanent · Icon: E-Icon-Builds · Icon colour #FFFFFF · Background colour #797950
- Type "None": 1.0
Roles
- SMG GUY #1000Max Health 100 · Max Armor 100 · Starting Armor % 100 · Speed Mod % 100 · Fling Mod % 100Gear: MP5 x999 rarity 2Avatar: CS-24Q1TOWERHEADPHOEPerks: DisableGrabLoot
- SHOTGUN GUY #1001Max Health 100 · Max Armor 100 · Starting Armor % 100 · Speed Mod % 100 · Fling Mod % 100Gear: M1014 x999 rarity 1Avatar: CS-24Q1TOWERHEADPHOEPerks: DisableGrabLoot
- SNIPER GUY #1002Max Health 100 · Max Armor 100 · Starting Armor % 100 · Speed Mod % 100 · Fling Mod % 100Gear: AWP x999 rarity 1; 1911 x999 rarity 0Avatar: CS-24Q1TOWERHEADPHOEPerks: DisableGrabLoot
- AR GUY #1003Max Health 100 · Max Armor 100 · Starting Armor % 100 · Speed Mod % 100 · Fling Mod % 100Gear: M60 x999 rarity 0Avatar: CS-24Q1TOWERHEADPHOEPerks: DisableGrabLoot
- SCOUT #1004Max Health 100 · Max Armor 100 · Starting Armor % 100 · Speed Mod % 100 · Fling Mod % 100Gear: noneBuffs: buff "Speed Boost", buff "Fling Boost", buff "BANKER"
- MEDIC #1005Max Health 100 · Max Armor 100 · Starting Armor % 100 · Speed Mod % 100 · Fling Mod % 100Gear: noneBuffs: buff "DEFIB CHARGE", buff "SHAKER CHARGE", buff "BONUS SHAKER"
- TANK #1006Max Health 100 · Max Armor 100 · Starting Armor % 100 · Speed Mod % 100 · Fling Mod % 100Gear: noneBuffs: buff "Zone Walker", buff "EXPLOSIVE RESIST", buff "BONUS RESOURCES"
- SMG EASY #1007Max Health 100 · Max Armor 0 · Starting Armor % 100 · Speed Mod % 100 · Fling Mod % 100Gear: UMP x999 rarity 0Avatar: CS-24Q1TOWERHEADPHOEPerks: DisableGrabLoot
- SMG MED #1008Max Health 100 · Max Armor 50 · Starting Armor % 100 · Speed Mod % 100 · Fling Mod % 100Gear: MP5 x999 rarity 1Avatar: CS-24Q1TOWERHEADPHOEPerks: DisableGrabLoot
- SHOTGUN EASY #1009Max Health 100 · Max Armor 25 · Starting Armor % 100 · Speed Mod % 100 · Fling Mod % 100Gear: DT11 x999 rarity 0Avatar: CS-24Q1TOWERHEADPHOEPerks: DisableGrabLoot
- SHOTGUN MED #1010Max Health 100 · Max Armor 50 · Starting Armor % 100 · Speed Mod % 100 · Fling Mod % 100Gear: M1014 x999 rarity 1Avatar: CS-24Q1TOWERHEADPHOEPerks: DisableGrabLoot
- AR EASY #1011Max Health 100 · Max Armor 0 · Starting Armor % 100 · Speed Mod % 100 · Fling Mod % 100Gear: MK18 x999 rarity 0Avatar: CS-24Q1TOWERHEADPHOEPerks: DisableGrabLoot
- AR MED #1012Max Health 100 · Max Armor 50 · Starting Armor % 100 · Speed Mod % 100 · Fling Mod % 100Gear: RFB x999 rarity 1Avatar: CS-24Q1TOWERHEADPHOEPerks: DisableGrabLoot
Shop
items-default
| Item | Cost | Limit |
|---|---|---|
| Backpack Upgrade (item 47) | 25 | no limit |
| Banana (item 59) | 10 | 3 |
| Shield Shaker (item 57) | 10 | no limit |
| item -444id not in the game's item list (special shop entry) | 100 | 1 |
| item -555id not in the game's item list (special shop entry) | 200 | 1 |
upgrades-default
No items listed in this category (game default contents).
roles
| Item | Cost | Limit |
|---|---|---|
| role "SCOUT" | 50 | no limit |
| role "MEDIC" | 50 | no limit |
| role "TANK" | 50 | no limit |
Events (5)
In the order the map stores them. On a desktop, hover a step for the game's own tooltip.
Event 1: Kill Enemy (PLAYER DROPS)
- Add Event · Trigger: Kill Enemy · Name:
PLAYER DROPS
Called when a player kills an enemy player.Source object: Killer · Target object: Victim - Selection: Killer
- + Condition Variable Role (Selected Object) Equal role "TANK"
- + Action Spawn Loot For Player · Items: Resources · Value: 0
- + Else Case
- Selection: Killer
- + Condition Variable Role (Selected Object) Equal role "MEDIC"
- + Action Spawn Loot For Player · Items: Shield Shaker · Value: 0
- Add Event · Trigger: Kill Enemy · Name:
Event 2: Player Redeployed (CLEAR ROLE)
- Add Event · Trigger: Player Redeployed · Name:
CLEAR ROLE
Called in phoenix mode only, when a player redeploysSource object: Player - Selection: Player
- + Condition OR Variable Role (Selected Object) Equal role "SCOUT"
- + Condition AND Variable Role (Selected Object) Equal role "MEDIC"
- + Condition AND Variable Role (Selected Object) Equal role "TANK"
- Each condition stores its own AND/OR operator, shown on its line. The editor shows one operator button between each pair of conditions.
- + Action Set Role · Value: no role (0)0 is no role's id, so this clears the player's role (read from the data, not checked in the editor)
- Add Event · Trigger: Player Redeployed · Name:
Event 3: Match Setup (SPAWN STRONGHOLDS)
- Add Event · Trigger: Match Setup · Name:
SPAWN STRONGHOLDS
Called once at the start of every new match. - Selection: None
- + Action Yield · Value: 13
- + Action Spawn Stronghold · Value: 2
- Add Event · Trigger: Match Setup · Name:
Event 4: Kill Enemy (SCORE)
- Add Event · Trigger: Kill Enemy · Name:
SCORE
Called when a player kills an enemy player.Source object: Killer · Target object: Victim - Selection: Killer
- + Action Add Player Points · Value: 1
- Add Event · Trigger: Kill Enemy · Name:
Event 5: Match Setup (COLLECTION)
- Add Event · Trigger: Match Setup · Name:
COLLECTION
Called once at the start of every new match. - Selection: None
- + Action Spawn Collectibles · Items: Balloons Collectible · Value: 500
- Add Event · Trigger: Match Setup · Name: