Respawn after death
Players come back after being knocked out: either the Auto Respawn death behaviour with a respawn timer, or an event that runs Respawn Player ("Force a player to respawn at one of the currently active spawn points"). Phoenix is the redeploy death behaviour (the game: "Eliminated teammates have a chance to redeploy"), with a Player Redeployed event.
35 of 126 maps with captured rules use it.
Settings
| Setting | Most maps here | Default | Values seen (maps) |
|---|---|---|---|
| Death Behavior | AutoRespawn | Eliminate | AutoRespawn (32), Phoenix (3) |
| Respawn Time | 17.0 | 0.0 | 17.0 (8), 9.0 (6), 8.0 (4), 10.0 (3), 11.0 (3), 0.0 (3), 12.0 (2), 7.0 (2), 6.0 (2), 13.0 (1), 15.0 (1) |
| Auto respawn min time | 7.0 | 0.0 | 7.0 (19), 5.0 (11), 0.0 (3), 8.0 (1), 6.0 (1) |
| Health After Revive | 1.0 | 1.0 | 1.0 (34), 0.5 (1) |
| Armor After Revive | 1.0 | 0.0 | 1.0 (34), 0.0 (1) |
| Revive Spawn Item | CX4 | Knife | CX4 (23), None (10), .357 Magnum (1), Knife (1) |
"Default" is the game's own Battle Royale rules preset (rules named “battleroyale”, captured on EVOLVING MAP by BigBox VR, STATMASTER CLASSIC by Soulsmight). A setting those captures disagree on has no known default and is always listed. A slider may show a scale such as 1.35 as 135%. Settings every map here leaves at the default are not listed.
Events to build
2 versions across 2 maps. The most used comes first; each is complete, with the functions, buffs, roles and variables it needs. The number in a function call matches the heading of that event in this list.
Version 1 · 1 map
As built in Phoenix.
Event 2: Player Redeployed (CLEAR ROLE)
- Add Event · Trigger: Player Redeployed · Name:
CLEAR ROLE
Called in phoenix mode only, when a player redeploysSource object: Player - Selection: Player
- + Condition OR Variable Role (Selected Object) Equal role "SCOUT"
- + Condition AND Variable Role (Selected Object) Equal role "MEDIC"
- + Condition AND Variable Role (Selected Object) Equal role "TANK"
- Each condition stores its own AND/OR operator, shown on its line. The editor shows one operator button between each pair of conditions.
- + Action Set Role · Value: no role (0)0 is no role's id, so this clears the player's role (read from the data, not checked in the editor)
- Add Event · Trigger: Player Redeployed · Name:
Version 2 · 1 map
As built in SHOWDOWN.
Create these first:
Variables
| Name | Scope | Type | Default Value | Reset Each Round |
|---|---|---|---|---|
| START SW | Global | Number | 0 | No |
Event 18: Player Function (RESET plyr)
- Add Event · Trigger: Player Function · Name:
RESET plyr
· Variable: PlayerScoreThis event is a function tied to a specific player and can be called via the "Call Player Function" action.Source object: Player - Selection: All Players
- + Action Respawn Player
- + Action Remove Player Item · Items: Resources · Value: 99999
- Add Event · Trigger: Player Function · Name:
Event 21: Kill Enemy
- Add Event · Trigger: Kill EnemyCalled when a player kills an enemy player.Source object: Killer · Target object: Victim
- Selection: Killer
- + Action Add Score · Value: 1
- + Action Respawn Player
- + Action Enable Fields · Value: 3
- + Action Disable Fields · Value: 1
- + Action Disable Fields · Value: 2
- + Action Set Variable · Variable: START SW · Value: 0
Seen in
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- BACKROOMS DENNIS_OF_MODESTO_209 · map page · walk
- BATES MOTEL Redrum000237 · map page · walk
- Blank Default template
- BULLET HOSE TST_Bobaphatt666
- CASKADES GODS_ALAMO_HANK · map page · walk
- CHAOS OITC MAGNUM ChaosVR · map page · walk
- CHEM X GODS_Meli · map page · walk
- CHESS Ifun · map page · walk
- FINAL FRONTIER sneakySage11 · map page · walk
- FRONTIER TDM [OG] ArmsReach · map page · walk
- GHOST SHIP WinterSoldier_EGY · map page · walk
- GHOSTBUSTERS Ifun · map page · walk
- GOOFIWATER CAT_GoofiMorgan
- HAUNTED MANSION Firefly422 · map page · walk
- IVARS VILLAGE Trigger_APEX · map page · walk
- KOKIRI FOREST ATC_Garden_porfavorTIKTOK · map page · walk
- MAGNUM ChaosVR · map page · walk
- MARKSMAN ReMarkabled · map page · walk
- METRO_PHOENIX Soulsmight · map page · walk
- MONSTER BASH Soulsmight · map page · walk
- MORTAL KOMBAT BWayneCS · map page · walk
- NARROWS CTF morecowbell520 · map page · walk
- OITC OLD WEST CEMETARY TrippiNonYoU
- Phoenix BigBox VR · map page · walk
- POLLEN PANIC Kiki.80 · map page · walk
- POWERSTATION cryptojoker69 · map page · walk
- RISE OF THE DRAGON - GUN GAME jellyace25_ECLIPSE · map page · walk
- RUNITBACK mycatisadog · map page · walk
- SHARP OBJECTS KiwiShade · map page · walk
- SHOWDOWN GODS_CRAZYTRAIN · map page · walk
- SUNFLOWER CITY Kiki.80_BBB · map page · walk
- THE SHINING GODS_GhostlyMostly88 · map page · walk
- TRAIN [RMX] ArmsReach · map page · walk
- ZELDA KOKIRI FOREST [SOLOS] ilikepies1211 · map page · walk