POP1 MAP ARCHIVEby CrosseyedSensei
SHOWDOWN seen from above

SHOWDOWN

GODS_CRAZYTRAIN
Walk SHOWDOWN →OverviewRule recipe

Find it in the game

Search the in-game Sandbox map browser for SHOWDOWN and check the creator is GODS_CRAZYTRAIN. Availability and names can change; this archive is a recorded snapshot.

Key rules

Mode
Team Deathmatch
Teams
Solo
On death
AutoRespawn
Revive teammates
On
Revive enemies
Off
Join mid-game
No
Win at score
5
Time limit
10 min

All 35 settings, in the viewer →

Captured rules · 2026-10-26. The map may have changed since this capture.

Custom events

  • RESET GLOBAL: GlobalFunction → SetVariable, SetVariable, SetVariable, SetVariable, SetVariable, SetVariable, SetVariable, SetVariable
  • Suicide → AddScore
  • PLYR 1 TRIGGER: TriggerFunction → SetVariable, RemoveBuff, EnableField, SetVariable, GiveItem
  • PLYR 2 TRIGGER: TriggerFunction → SetVariable, RemoveBuff, EnableField, SetVariable, GiveItem
  • Timer → AddVariable
  • MatchSetup → SetVariable, SetVariable, DisableField, CallGlobalEvent, CallGlobalEvent, DisableField, DisableField
  • GIVE XRAY SPECT: GlobalFunction → ApplyBuff
  • KillEnemy → RemoveBuff, EnableField, DisableField, DisableField, SetVariable, RemoveItem
  • STARTTRIGGER: TriggerFunction → DisableField, SetVariable
  • BEGIN: GlobalVariableChanged → EnableField, EnableField, DisableField
  • Timer → AddVariable
  • Timer → SetVariable
  • XRAY GIVE: TriggerFunction → ApplyBuff
  • XRAY RM: TriggerFunction → RemoveBuff
  • TP 2 2: TriggerFunction → TeleportPlayer
  • TP21: TriggerFunction → TeleportPlayer
  • RESER TRIG: TriggerFunction → SetVariable, SetVariable, CallGlobalEvent, CallPlayerEvent, CallGlobalEvent, DisableField, DisableField, EnableField
  • RESET plyr: PlayerFunction → RespawnPlayer, RemoveItem
  • RESET VAR: GlobalFunction → SetVariable, SetVariable, SetVariable
  • PlayerRevived → CallGlobalEvent, CallGlobalEvent, RemoveItem
  • KillEnemy → AddScore, RespawnPlayer, EnableField, DisableField, DisableField, SetVariable
  • VAR DEBUG: Timer → UpdateMessage, AppendMessage, AppendMessage
  • GlobalVariableChanged → RemoveBuff
  • MatchSetup → RemoveItem
  • RND START GLOBAL: RoundStart → SetVariable, SetVariable, SetVariable
  • RoundStart → RemoveItem
  • X-ray: TriggerFunction → ApplyBuff

Variables: PLAYER 1, PLAYER 2, COUNT DOWN, TGR CD TIMER, TGR CD TIMER SW, DESTROY BUILDS , DB SW, GIVE BUFF SW, RM XRAY PLYR, T1, T2, T3, T4, T0, RM BUFF START, START SW, PLYR 1 sw, PLYR 2 sw

Hidden layers

  • Boundary walls1
  • Trigger volumes33
  • Play area1

Recorded

Latest map capture: 2026-10-26

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