SKB PAINTBALL is a fast two-side Team Deathmatch with UMP respawn gear, unlimited ammo, 370% damage, 150% movement speed, and no fall damage. Its captured rules also support revives, late joins, a death drop, and a buff when that item is collected.
Group size: Player count not playtested; start with your usual group and adjust after one round.
Things to try
Use the extra speed to close gaps, but keep a retreat line—the captured damage makes exposed crossings costly.
Revive when cover allows, and watch for the death drop so you understand the collection buff before contesting it.
Builder lesson: late-join testing matters here because joining assigns a team, respawns the player, and grants items and buffs.
Search the in-game Sandbox map browser for SKB PAINTBALL and check the creator is GODS_SKBLong. Availability and names can change; this archive is a recorded snapshot.