Find it in the game Search the in-game Sandbox map browser for ROMULUS and check the creator is GODS_SKBLong . Availability and names can change; this archive is a recorded snapshot.
Key rules
Mode Team Deathmatch
Teams Halves
On death Eliminate
Revive teammates On
Revive enemies Off
Join mid-game Yes · PlayerJoin event
Win at score None
Time limit None All 33 settings, in the viewer →
Captured rules · 2026-10-29. The map may have changed since this capture.
Custom events MatchSetup → DisableField, DisableField, DisableField, ApplyBuff, ApplyBuff, ApplyBuff KillEnemy → AddScore (+1 nested block) Suicide → AddScore (+1 nested block) DEFAULT PLAYER SETUP: PlayerFunction → ApplyBuff, ApplyBuff, ApplyBuff PlayerJoin → SetTeam, RespawnPlayer, GiveItem, GiveItem, ApplyBuff, ApplyBuff, ApplyBuff EliminationComplete → SetWinningTeam CRYSTAL DROP ON DEATH: KillEnemy → SpawnLoot CollectItem → ApplyBuff PlayerRevived → AddVariable SPEED ON: TriggerFunction → AddVariable SPEED OFF: TriggerFunction → AddVariable SPEED EVENT: VariableChanged → ApplyBuff ACTION: GlobalVariableChanged → EnableField, DisableField, DisableField, SetVariable Timer → AddVariable PlayerReceivedDamage → ApplyBuff TP TO 1: TriggerFunction → TeleportPlayer Variables: REVIVES, SPEED SW, TIMER
Hidden layers Boundary walls1 Play area1 Walk-through pieces107 Recorded Latest map capture: 2026-10-29
← Previous map ROBOTICS 2 by GODS_PITDEVIL Next map → ROTTEN RAPPIDS by GODS_KatieCxX More by GODS_SKBLong Team Deathmatch · Halves
29 walk-through pieces 1 boundary wall