POP1 MAP ARCHIVEby CrosseyedSensei
SHARP OBJECTS seen from above

SHARP OBJECTS

KiwiShade
Walk SHARP OBJECTS →OverviewRule recipe

Before you play

SHARP OBJECTS is a solo Team Deathmatch using an OITC preset: 40 points, 10 minutes, 650% damage, and limited ammunition. The captured rules react to shots and sword kills and include five round-labeled player classes plus an in-map tutorial message.

Group size: Player count not playtested; start with your usual group and adjust after one round.

Things to try

Build guide: learn from this map →

Find it in the game

Search the in-game Sandbox map browser for SHARP OBJECTS and check the creator is KiwiShade. Availability and names can change; this archive is a recorded snapshot.

Key rules

Mode
Team Deathmatch
Teams
Solo
On death
AutoRespawn
Revive teammates
On
Revive enemies
Off
Join mid-game
No
Win at score
40
Time limit
10 min

All 34 settings, in the viewer →

Captured rules · 2026-10-28. The map may have changed since this capture.

Custom events

  • MatchSetup → Yield, ApplyBuff, SetRole, SetVariable, ApplyBuff
  • KillEnemy → AddScore, AddVariable (+5 nested blocks)
  • FirearmStartFiring → AddVariable
  • PlayerRevived → SetVariable, SetRole, ApplyBuff
  • Tutorial Message Board: MatchSetup → UpdateMessage, AppendMessage, AppendMessage, AppendMessage, AppendMessage, AppendMessage, AppendMessage, AppendMessage, AppendMessage, AppendMessage, AppendMessage, AppendMessage
  • KillEnemy → AddVariable

Variables: AMMO, SWORD KILLS

Hidden layers

  • Boundary walls1
  • Play area1
  • Walk-through pieces22

Recorded

Latest map capture: 2026-10-28