POP1 MAP ARCHIVEby CrosseyedSensei
TRAIN [RMX] seen from above

TRAIN [RMX]

ArmsReach
Walk TRAIN [RMX] →OverviewRule recipe

Before you play

TRAIN [RMX] is a solo Gun Game to 24 points with a 15-minute limit and six-second auto-respawn. Kills advance the weapon sequence, while captured teleports move players to the train and handle the winner, observer, and end-game destinations.

Group size: Player count not playtested; start with your usual group and adjust after one round.

Things to try

Build guide: learn from this map →

Find it in the game

Search the in-game Sandbox map browser for TRAIN [RMX] and check the creator is ArmsReach. Availability and names can change; this archive is a recorded snapshot.

Key rules

Mode
Gun Game
Teams
Solo
On death
AutoRespawn
Revive teammates
On
Revive enemies
Off
Join mid-game
Yes · PlayerJoin event
Win at score
24
Time limit
15 min

All 34 settings, in the viewer →

Captured rules · 2026-10-24. The map may have changed since this capture.

Custom events

  • 0: Match Setup: MatchSetup → ApplyBuff, Yield, CallPlayerEvent, ShowToast (+1 nested block)
  • KillEnemy → AddScore, CallPlayerEvent, GiveItem
  • PlayerJoin → CallPlayerEvent, ApplyBuff
  • SET WEAPON: PlayerFunction → SetWeaponByValue
  • If not the leader: KillEnemy → PlaySound, ApplyBuff, PlaySound
  • Final kill: KillEnemy → Yield, PlaySound, ApplyBuff, PlaySound
  • TELEPORT TO TRAIN: TriggerFunction → TeleportPlayer
  • END GAME TELEPORT: KillEnemy → Yield, TeleportPlayer, PlaySound, Yield, PlaySound, Yield, PlaySound
  • WINNER TELEPORT: TriggerFunction → TeleportPlayer
  • OBSERVE THE VICTOR: TriggerFunction → TeleportPlayer

Variables: None

Hidden layers

  • Boundary walls1
  • Trigger volumes6
  • Play area2
  • Walk-through pieces1

Recorded

Latest map capture: 2026-10-24

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