Points for kills
A Kill Enemy event that adds score per kill. The match is won on kills only where Winning Score is above 0 (see the settings table).
101 of 126 maps with captured rules use it.
Settings
| Setting | Most maps here | Default | Values seen (maps) |
|---|---|---|---|
| Game Type | DeathMatch | BRRules | DeathMatch (95), BRArena (3), PhoenixRoyale (3) |
| Winning Score | 0 | 0 | 0 (62), 30 (11), 50 (5), 40 (3), 600 (2), 1 (2), 5 (2), 24 (2), 90 (1), 3 (1), 70 (1), 6 (1), 13 (1), 35 (1), 44 (1), 100 (1), 25 (1), 26 (1), 80 (1), 20 (1) |
| Hide scores | On | Off | On (56), Off (45) |
"Default" is the game's own Battle Royale rules preset (rules named “battleroyale”, captured on EVOLVING MAP by BigBox VR, STATMASTER CLASSIC by Soulsmight). A setting those captures disagree on has no known default and is always listed. A slider may show a scale such as 1.35 as 135%. Settings every map here leaves at the default are not listed.
Events to build
11 versions across 101 maps. The most used comes first; each is complete, with the functions, buffs, roles and variables it needs. The number in a function call matches the heading of that event in this list.
Version 1 · 76 maps
As built in ****_GETFAHQD, [MELIPOP], AAA TREE HOUSE, AETHELGARD SOLSTIS, AFTERMATH-LIGHT VS DARK, ATROCIOUS, BACKROOMS, BADLANDS, BAMBOO, BANANA LAND, BATES MOTEL, BEAST MODE, BI-POLAR, BIGBABYJESUZ CLASSIC, Blank Snow template, BLUE, CANDLE MAGIC, CASKADES, CHEM X, CHESS, CHILL, DARK CARNIVAL, EREPTILE DISFUNCTION, FINAL FRONTIER, FLASH, FORTRESS, FRONTIER TDM [OG], G SPOT, G0DTHAM, GHOST SHIP, GOOFIWATER, HAUNTED MANSION, HIGHER, HILDRS ECHO, HOLY GROUND, HUNTED, HYPNOSIS, KOKIRI FOREST, LA LA LA, LADIES VS GENTS, LEGIONS, LIGHT VS DARK, MAGNUM, MARKSMAN, MELIS CAFE, MORTAL KOMBAT, MUSHY 2, PHANTOM, PLAN B, POLLEN PANIC, POPPY, QUANTUM CITY, QUIETOWL, REALTREE, ROBOTICS, ROBOTICS 2, ROMULUS, ROTTEN RAPPIDS, RUNITBACK, SEAN0311, SKB PAINTBALL, SKYFALL, SPORE WAR, STACKED, SUPERSTAR, SURVIVE, SWEET DREAMS, TAGD, THE HOLLER, THE POWERPUFF G0DS, THE SHINING, THE WHITE HOUSE, THE WITCHES, THOR CITY, TRAUMA, ZELDA KOKIRI FOREST [SOLOS].
Event 1: Kill Enemy
- Add Event · Trigger: Kill EnemyCalled when a player kills an enemy player.Source object: Killer · Target object: Victim
- Selection: Killer
- + Action Add Score · Value: 1
Version 2 · 8 maps
As built in ALFA, CAVE ELIMINATION, HEAVENS ARENA BIG BATTLES, METRO_PHOENIX, MONSTER BASH, Phoenix, QUICK JOIN CLASSIC, ULTIMATE 5 LEVELS.
Event 2: Kill Enemy
- Add Event · Trigger: Kill EnemyCalled when a player kills an enemy player.Source object: Killer · Target object: Victim
- Selection: Killer
- + Action Add Player Points · Value: 1
Version 3 · 6 maps
As built in Blank Default template, BULLET HOSE, COLD HEARTED, GHOSTBUSTERS, IVARS VILLAGE, STONE HENGE.
Event 3: Kill Enemy
- Add Event · Trigger: Kill EnemyCalled when a player kills an enemy player.Source object: Killer · Target object: Victim
- Selection: Killer
- + Action Add Score · Value: 1
Version 4 · 3 maps
As built in BATTLEFIELD PAINTBALL, KILL JOY, THE FORTRESS.
Event 1: Kill Enemy
- Add Event · Trigger: Kill EnemyCalled when a player kills an enemy player.Source object: Killer · Target object: Victim
- Selection: Killer
- + Action Add Score · Value: 0
Version 5 · 2 maps
As built in OITC OLD WEST CEMETARY, SHARP OBJECTS.
Create these first:
Variables
| Name | Scope | Type | Default Value | Reset Each Round |
|---|---|---|---|---|
| AMMO | Individual | Number | 0 | No |
Roles
- 1 round #1000Max Health 100 · Max Armor 100 · Starting Armor % 100 · Speed Mod % 100 · Fling Mod % 100Gear: 1911 x1; Knife x0Perks: DisableGrabLoot
- 2 round #1001Max Health 100 · Max Armor 100 · Starting Armor % 100 · Speed Mod % 100 · Fling Mod % 100Gear: 1911 x2; Knife x0Perks: DisableGrabLoot
- 3 round #1002Max Health 100 · Max Armor 100 · Starting Armor % 100 · Speed Mod % 100 · Fling Mod % 100Gear: 1911 x3; Knife x0Perks: DisableGrabLoot
- 4 round #1003Max Health 100 · Max Armor 100 · Starting Armor % 100 · Speed Mod % 100 · Fling Mod % 100Gear: 1911 x4; Knife x0Perks: DisableGrabLoot
- 5 round #1004Max Health 100 · Max Armor 100 · Starting Armor % 100 · Speed Mod % 100 · Fling Mod % 100Gear: 1911 x5; Knife x0
Event 2: Kill Enemy
- Add Event · Trigger: Kill EnemyCalled when a player kills an enemy player.Source object: Killer · Target object: Victim
- Selection: Killer
- + Action Add Score · Value: 1
- + Action Add Variable · Variable: AMMO · Value: 1
- + Group
- Selection: Selected Object
- Comment:
1 ammo
- + Condition Variable AMMO (Selected Object) Equal 1
- + Action Set Role · Value: role "1 round"
- + Group
- Selection: Selected Object
- Comment:
2 ammo
- + Condition Variable AMMO (Selected Object) Equal 2
- + Action Set Role · Value: role "2 round"
- + Group
- Selection: Selected Object
- Comment:
3 round
- + Condition Variable AMMO (Selected Object) Equal 3
- + Action Set Role · Value: role "3 round"
- + Group
- Selection: Selected Object
- Comment:
4 round
- + Condition Variable AMMO (Selected Object) Equal 4
- + Action Set Role · Value: role "4 round"
- + Group
- Selection: Selected Object
- Comment:
5 round
- + Condition Variable AMMO (Selected Object) Greater Than or Equal 5
- + Action Set Role · Value: role "5 round"
Version 6 · 1 map
As built in CHAOS OITC MAGNUM.
Create these first:
Variables
| Name | Scope | Type | Default Value | Reset Each Round |
|---|---|---|---|---|
| AMMO | Individual | Number | 0 | No |
Roles
- 1 round #1000Max Health 100 · Max Armor 100 · Starting Armor % 100 · Speed Mod % 100 · Fling Mod % 100Gear: .357 Magnum x1; Cyberblade x0; Frag Grenade x0Perks: DisableGrabLoot
- 2 round #1001Max Health 100 · Max Armor 100 · Starting Armor % 100 · Speed Mod % 100 · Fling Mod % 100Gear: .357 Magnum x2; Cyberblade x0; Frag Grenade x0Perks: DisableGrabLoot
- 3 round #1002Max Health 100 · Max Armor 100 · Starting Armor % 100 · Speed Mod % 100 · Fling Mod % 100Gear: .357 Magnum x3; Cyberblade x0; Frag Grenade x0Perks: DisableGrabLoot
- 4 round #1003Max Health 100 · Max Armor 100 · Starting Armor % 100 · Speed Mod % 100 · Fling Mod % 100Gear: .357 Magnum x4; Cyberblade x0; Frag Grenade x0Perks: DisableGrabLoot
- 5 round #1004Max Health 100 · Max Armor 100 · Starting Armor % 100 · Speed Mod % 100 · Fling Mod % 100Gear: .357 Magnum x5; Cyberblade x0; Frag Grenade x0
- 6 round #1005Max Health 100 · Max Armor 100 · Starting Armor % 0 · Speed Mod % 100 · Fling Mod % 100Gear: .357 Magnum x6; Cyberblade x0; Frag Grenade x0
- ROUND 7 #1006Max Health 100 · Max Armor 100 · Starting Armor % 0 · Speed Mod % 170 · Fling Mod % 100Gear: .357 Magnum x7; Cyberblade x0; Frag Grenade x0
Event 2: Kill Enemy
- Add Event · Trigger: Kill EnemyCalled when a player kills an enemy player.Source object: Killer · Target object: Victim
- Selection: Killer
- + Action Add Score · Value: 1
- + Action Add Variable · Variable: AMMO · Value: 1
- + Group
- Selection: Selected Object
- Comment:
1 ammo
- + Condition Variable AMMO (Selected Object) Equal 1
- + Action Set Role · Value: role "1 round"
- + Group
- Selection: Selected Object
- Comment:
2 ammo
- + Condition Variable AMMO (Selected Object) Equal 2
- + Action Set Role · Value: role "2 round"
- + Group
- Selection: Selected Object
- Comment:
3 round
- + Condition Variable AMMO (Selected Object) Equal 3
- + Action Set Role · Value: role "3 round"
- + Group
- Selection: Selected Object
- Comment:
4 round
- + Condition Variable AMMO (Selected Object) Equal 4
- + Action Set Role · Value: role "4 round"
- + Group
- Selection: Selected Object
- Comment:
5 round
- + Condition Variable AMMO (Selected Object) Greater Than or Equal 5
- + Action Set Role · Value: role "5 round"
- + Group
- Selection: Selected Object
- Comment:
6 round
- + Condition Variable AMMO (Selected Object) Greater Than or Equal 6
- + Action Set Role · Value: role "6 round"
- + Group
- Selection: Selected Object
- Comment:
ROUND 7
- + Condition Variable AMMO (Selected Object) Greater Than or Equal 7
- + Action Set Role · Value: role "ROUND 7"
Version 7 · 1 map
As built in POWERSTATION.
Event 2: Kill Enemy
- Add Event · Trigger: Kill EnemyCalled when a player kills an enemy player.Source object: Killer · Target object: Victim
- Selection: Killer
- + Condition Variable Weapon Used (Event) Equal Variable Current Weapon (Killer)
- + Action Add Score · Value: 1
- + Action Call Player Function · Function: "SET WEAPON" (Event 4)
Event 4: Player Function (SET WEAPON)
- Add Event · Trigger: Player Function · Name:
SET WEAPON
This event is a function tied to a specific player and can be called via the "Call Player Function" action.Source object: Player - Selection: Player
- + Action Set Weapon by Value · Items: AKM, MP5, MK18, P90, 1911, M1014, AWP, Uzis, M60, Tec9, S85, Px4, RFB, FAL, Silenced MP9, Matadors, SPR, AWP, Tec9, Cyberblade · Value: Variable Score (Selected Object)
- Add Event · Trigger: Player Function · Name:
Version 8 · 1 map
As built in RISE OF THE DRAGON - GUN GAME.
Event 2: Kill Enemy
- Add Event · Trigger: Kill EnemyCalled when a player kills an enemy player.Source object: Killer · Target object: Victim
- Selection: Killer
- + Condition Variable Weapon Used (Event) Equal Variable Current Weapon (Killer)
- + Action Add Score · Value: 1
- + Action Call Player Function · Function: "SET WEAPON" (Event 4)
Event 4: Player Function (SET WEAPON)
- Add Event · Trigger: Player Function · Name:
SET WEAPON
This event is a function tied to a specific player and can be called via the "Call Player Function" action.Source object: Player - Selection: Player
- + Action Set Weapon by Value · Items: 1911, .357 Magnum, Px4, Tec9, SMAW Rocket Launcher, Matadors, DT11, M1014, AKM, SMAW Rocket Launcher, CX4, UMP, MK18, MP5, SMAW Rocket Launcher, M60, RFB, Silenced MP9, P90, SMAW Rocket Launcher, FAL, S85, SPR, AWP, SMAW Rocket Launcher, Katana · Value: Variable Score (Selected Object)
- Add Event · Trigger: Player Function · Name:
3 more versions, in SHOWDOWN, SUNFLOWER CITY, TRAIN [RMX]. Open a map's recipe to see them.
Seen in
- ****_GETFAHQD GODS_Fah_Q · map page · walk
- [MELIPOP] GODS_POPLIGHTNING · map page · walk
- AAA TREE HOUSE Oldschoolshyit · map page · walk
- AETHELGARD SOLSTIS Kiki.80_BBB · map page · walk
- AFTERMATH-LIGHT VS DARK GODS_BADBAR · map page · walk
- ALFA aglae_souza · map page · walk
- ATROCIOUS GODS_TrashPandaKiller · map page · walk
- BACKROOMS DENNIS_OF_MODESTO_209 · map page · walk
- BADLANDS GODS_PITDEVIL · map page · walk
- BAMBOO GODS_PITDEVIL · map page · walk
- BANANA LAND GODS_PITDEVIL · map page · walk
- BATES MOTEL Redrum000237 · map page · walk
- BATTLEFIELD PAINTBALL GODS_PITDEVIL · map page · walk
- BEAST MODE GODS_PITDEVIL · map page · walk
- BI-POLAR GODS_TrashPandaKiller · map page · walk
- BIGBABYJESUZ CLASSIC Kiki.80 · map page · walk
- Blank Default template
- Blank Snow template
- BLUE GODS_Quietowl · map page · walk
- BULLET HOSE TST_Bobaphatt666
- CANDLE MAGIC GODS_GoodWitch · map page · walk
- CASKADES GODS_ALAMO_HANK · map page · walk
- CAVE ELIMINATION TheDadalorianFromNH · map page · walk
- CHAOS OITC MAGNUM ChaosVR · map page · walk
- CHEM X GODS_Meli · map page · walk
- CHESS Ifun · map page · walk
- CHILL GODS_PITDEVIL · map page · walk
- COLD HEARTED GODS_PITDEVIL · map page · walk
- DARK CARNIVAL GODS_PITDEVIL · map page · walk
- EREPTILE DISFUNCTION GODS_PITDEVIL · map page · walk
- FINAL FRONTIER sneakySage11 · map page · walk
- FLASH GODS_PITDEVIL · map page · walk
- FORTRESS GODS_PutangFreyja · map page · walk
- FRONTIER TDM [OG] ArmsReach · map page · walk
- G SPOT GODS_PITDEVIL · map page · walk
- G0DTHAM GODS_POPLIGHTNING · map page · walk
- GHOST SHIP WinterSoldier_EGY · map page · walk
- GHOSTBUSTERS Ifun · map page · walk
- GOOFIWATER CAT_GoofiMorgan
- HAUNTED MANSION Firefly422 · map page · walk
- HEAVENS ARENA BIG BATTLES SWA_wildbarnacle · map page · walk
- HIGHER GODS_TrashPandaKiller · map page · walk
- HILDRS ECHO GODS_PITDEVIL · map page · walk
- HOLY GROUND GODS_PITDEVIL · map page · walk
- HUNTED GODS_PITDEVIL · map page · walk
- HYPNOSIS GODS_PITDEVIL · map page · walk
- IVARS VILLAGE Trigger_APEX · map page · walk
- KILL JOY GODS_FURY · map page · walk
- KOKIRI FOREST ATC_Garden_porfavorTIKTOK · map page · walk
- LA LA LA GODS_TrashPandaKiller · map page · walk
- LADIES VS GENTS GODS_PutangFreyja · map page · walk
- LEGIONS GODS_PITDEVIL · map page · walk
- LIGHT VS DARK GODS_BADBAR · map page · walk
- MAGNUM ChaosVR · map page · walk
- MARKSMAN ReMarkabled · map page · walk
- MELIS CAFE GODS_PITDEVIL · map page · walk
- METRO_PHOENIX Soulsmight · map page · walk
- MONSTER BASH Soulsmight · map page · walk
- MORTAL KOMBAT BWayneCS · map page · walk
- MUSHY 2 GODS_PutangFreyja · map page · walk
- OITC OLD WEST CEMETARY TrippiNonYoU
- PHANTOM GODS_BADBAR · map page · walk
- Phoenix BigBox VR · map page · walk
- PLAN B GODS_PITDEVIL · map page · walk
- POLLEN PANIC Kiki.80 · map page · walk
- POPPY GODS_POPLIGHTNING · map page · walk
- POWERSTATION cryptojoker69 · map page · walk
- QUANTUM CITY GODS_PITDEVIL · map page · walk
- QUICK JOIN CLASSIC Peacemaker7_DOA · map page · walk
- QUIETOWL GODS_PITDEVIL · map page · walk
- REALTREE GODS_POPLIGHTNING · map page · walk
- RISE OF THE DRAGON - GUN GAME jellyace25_ECLIPSE · map page · walk
- ROBOTICS GODS_PITDEVIL · map page · walk
- ROBOTICS 2 GODS_PITDEVIL · map page · walk
- ROMULUS GODS_SKBLong · map page · walk
- ROTTEN RAPPIDS GODS_KatieCxX · map page · walk
- RUNITBACK mycatisadog · map page · walk
- SEAN0311 GODS_Sean0311 · map page · walk
- SHARP OBJECTS KiwiShade · map page · walk
- SHOWDOWN GODS_CRAZYTRAIN · map page · walk
- SKB PAINTBALL GODS_SKBLong · map page · walk
- SKYFALL GODS_FURY · map page · walk
- SPORE WAR AF1_PressGreen · map page · walk
- STACKED GODS_TrashPandaKiller · map page · walk
- STONE HENGE ShortViking · map page · walk
- SUNFLOWER CITY Kiki.80_BBB · map page · walk
- SUPERSTAR GODS_PITDEVIL · map page · walk
- SURVIVE GODS_GoodWitch · map page · walk
- SWEET DREAMS GODS_BADBAR · map page · walk
- TAGD GODS_PITDEVIL · map page · walk
- THE FORTRESS GODS_ALAMO_HANK · map page · walk
- THE HOLLER GODS_ALAMO_HANK · map page · walk
- THE POWERPUFF G0DS GODS_Meli · map page · walk
- THE SHINING GODS_GhostlyMostly88 · map page · walk
- THE WHITE HOUSE GODS_OSPREY.kat · map page · walk
- THE WITCHES GODS_PutangFreyja · map page · walk
- THOR CITY GODS_THOR · map page · walk
- TRAIN [RMX] ArmsReach · map page · walk
- TRAUMA GODS_PITDEVIL · map page · walk
- ULTIMATE 5 LEVELS REXRYAN · map page · walk
- ZELDA KOKIRI FOREST [SOLOS] ilikepies1211 · map page · walk