POP1 MAP ARCHIVEby CrosseyedSensei
BATTLEFIELD PAINTBALL seen from above

BATTLEFIELD PAINTBALL

GODS_PITDEVIL
Walk BATTLEFIELD PAINTBALL →OverviewRule recipe

Before you play

BATTLEFIELD PAINTBALL is a two-side Metro Arena built around a UMP, unlimited ammo, 440% damage, faster movement, lower gravity, and no fall damage. Kills add score, while a round-start buff adds another captured rules wrinkle.

Group size: Player count not playtested; start with your usual group and adjust after one round.

Things to try

Build guide: learn from this map →

Find it in the game

Search the in-game Sandbox map browser for BATTLEFIELD PAINTBALL and check the creator is GODS_PITDEVIL. Availability and names can change; this archive is a recorded snapshot.

Key rules

Mode
Metro Arena
Teams
Halves
On death
Eliminate
Revive teammates
On
Revive enemies
Off
Join mid-game
No
Win at score
None
Time limit
None

All 32 settings, in the viewer →

Captured rules · 2026-10-28. The map may have changed since this capture.

Custom events

  • KillEnemy → AddScore
  • RoundStart → ApplyBuff

Variables: None

Hidden layers

  • Boundary walls1
  • Play area1

Recorded

Latest map capture: 2026-10-28

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