POP1 MAP ARCHIVEby CrosseyedSensei
FLASH seen from above

FLASH

GODS_PITDEVIL
Walk FLASH →OverviewRule recipe

Find it in the game

Search the in-game Sandbox map browser for FLASH and check the creator is GODS_PITDEVIL. Availability and names can change; this archive is a recorded snapshot.

Key rules

Mode
Team Deathmatch
Teams
Halves
On death
Eliminate
Revive teammates
On
Revive enemies
Off
Join mid-game
Yes · PlayerJoin event
Win at score
None
Time limit
None

All 33 settings, in the viewer →

Captured rules · 2026-10-20. The map may have changed since this capture.

Custom events

  • KillEnemy → AddScore (+1 nested block)
  • Suicide → AddScore (+1 nested block)
  • MatchSetup → ApplyBuff, ApplyBuff
  • PlayerJoin → SetTeam, RespawnPlayer, ApplyBuff, ApplyBuff, GiveItem, GiveItem
  • EliminationComplete → SetWinningTeam
  • CRYSTAL DROP ON DEATH: KillEnemy → SpawnLoot
  • CollectItem → ApplyBuff
  • PlayerRevived → AddVariable
  • SPEED ON: TriggerFunction → AddVariable
  • SPEED OFF: TriggerFunction → AddVariable
  • SPEED EVENT: VariableChanged → ApplyBuff

Variables: REVIVES, SPEED SW

Hidden layers

  • Boundary walls1
  • Trigger volumes20
  • Play area1
  • Walk-through pieces42

Recorded

Latest map capture: 2026-10-20

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