Find it in the game Search the in-game Sandbox map browser for STACKED and check the creator is GODS_TrashPandaKiller . Availability and names can change; this archive is a recorded snapshot.
Key rules
Mode Team Deathmatch
Teams Halves
On death Eliminate
Revive teammates On
Revive enemies Off
Join mid-game Yes · PlayerJoin event
Win at score None
Time limit None All 33 settings, in the viewer →
Captured rules · 2026-11-03. The map may have changed since this capture.
Custom events KillEnemy → AddScore (+1 nested block) Suicide → AddScore (+1 nested block) MatchSetup → ApplyBuff, ApplyBuff PlayerJoin → SetTeam, RespawnPlayer, ApplyBuff, ApplyBuff, GiveItem, GiveItem EliminationComplete → SetWinningTeam CRYSTAL DROP ON DEATH: KillEnemy → SpawnLoot CollectItem → ApplyBuff PlayerRevived → AddVariable SPEED ON: TriggerFunction → AddVariable SPEED OFF: TriggerFunction → AddVariable SPEED EVENT: VariableChanged → ApplyBuff Variables: REVIVES, SPEED SW
Hidden layers Boundary walls1 Play area1 Walk-through pieces40 Recorded Latest map capture: 2026-11-03
← Previous map SPORE WAR by AF1_PressGreen Next map → STATMASTER CLASSIC by Soulsmight More by GODS_TrashPandaKiller Team Deathmatch · Halves
111 walk-through pieces 3 triggers 1 boundary wall
Team Deathmatch · Halves
163 walk-through pieces 135 triggers 1 boundary wall
Team Deathmatch · Halves
12 walk-through pieces 9 triggers 1 boundary wall
Team Deathmatch · Halves
158 walk-through pieces 3 triggers 1 boundary wall