
THE WHITE HOUSE
GODS_OSPREY.katFind it in the game
Search the in-game Sandbox map browser for THE WHITE HOUSE and check the creator is GODS_OSPREY.kat. Availability and names can change; this archive is a recorded snapshot.
Key rules
- Mode
- Team Deathmatch
- Teams
- Halves
- On death
- Eliminate
- Revive teammates
- On
- Revive enemies
- On
- Join mid-game
- Yes · PlayerJoin event
- Win at score
- None
- Time limit
- None
All 33 settings, in the viewer →
Captured rules · 2026-10-29. The map may have changed since this capture.
Custom events
- MatchSetup → DisableField, DisableField, DisableField, ApplyBuff, ApplyBuff, ApplyBuff, GiveItem
- KillEnemy → AddScore (+1 nested block)
- Suicide → AddScore (+1 nested block)
- DEFAULT PLAYER SETUP: PlayerFunction → ApplyBuff, ApplyBuff, ApplyBuff
- PlayerJoin → SetTeam, RespawnPlayer, GiveItem, GiveItem, ApplyBuff, ApplyBuff, ApplyBuff, GiveItem
- EliminationComplete → SetWinningTeam
- CRYSTAL DROP ON DEATH: KillEnemy → SpawnLoot
- CollectItem → ApplyBuff
- PlayerRevived → AddVariable
- SPEED ON: TriggerFunction → AddVariable
- SPEED OFF: TriggerFunction → AddVariable
- SPEED EVENT: VariableChanged → ApplyBuff
- ACTION: GlobalVariableChanged → EnableField, DisableField, DisableField, SetVariable
- Timer → AddVariable
- PlayerReceivedDamage → ApplyBuff
- TP TO 1: TriggerFunction → TeleportPlayer
Variables: REVIVES, SPEED SW, TIMER
Hidden layers
- Boundary walls2
- Trigger volumes6
- Play area2
- Walk-through pieces47
Recorded
Latest map capture: 2026-10-29