Last team standing wins
When only one team is left (Elimination Complete), that team is set as the winner.
68 of 126 maps with captured rules use it.
Events to build
10 versions across 68 maps. The most used comes first; each is complete, with the functions, buffs, roles and variables it needs. The number in a function call matches the heading of that event in this list.
Version 1 · 52 maps
As built in ****_GETFAHQD, [MELIPOP], AFTERMATH-LIGHT VS DARK, BADLANDS, BAMBOO, BANANA LAND, BEAST MODE, BI-POLAR, Blank Snow template, BLUE, CANDLE MAGIC, CHILL, DARK CARNIVAL, EREPTILE DISFUNCTION, FLASH, FORTRESS, G SPOT, HIGHER, HILDRS ECHO, HOLY GROUND, HUNTED, HYPNOSIS, LA LA LA, LADIES VS GENTS, LEGIONS, LIGHT VS DARK, MELIS CAFE, MUSHY 2, PHANTOM, PLAN B, POPPY, QUANTUM CITY, QUIETOWL, REALTREE, ROBOTICS, ROBOTICS 2, ROMULUS, ROTTEN RAPPIDS, SEAN0311, SKB PAINTBALL, SPORE WAR, STACKED, SUPERSTAR, SURVIVE, SWEET DREAMS, TAGD, THE HOLLER, THE POWERPUFF G0DS, THE WHITE HOUSE, THE WITCHES, THOR CITY, TRAUMA.
Event 5: Elimination Complete
- Add Event · Trigger: Elimination CompleteCalled when only one team remains in the game. The remaining team will be selected for actions.
- Selection: Source Team
- + Condition Variable Players On Team (Source Team) Greater Than 0
- + Action Set Winning Team · Value: Variable Team ID (Source Team)
Version 2 · 6 maps
As built in ATROCIOUS, COLD HEARTED, CROSSES, G0DTHAM, MIRAGE, SKYFALL.
Event 5: Elimination Complete
- Add Event · Trigger: Elimination CompleteCalled when only one team remains in the game. The remaining team will be selected for actions.
- Selection: Source Team
- + Action Set Winning Team · Value: Variable Team ID (Source Team)
Version 3 · 2 maps
As built in AETHELGARD SOLSTIS, BIGBABYJESUZ CLASSIC.
Event 4: Elimination Complete (ELIMINATION)
- Add Event · Trigger: Elimination Complete · Name:
ELIMINATION
Called when only one team remains in the game. The remaining team will be selected for actions. - Selection: None
- + Action End Match
- Add Event · Trigger: Elimination Complete · Name:
Version 4 · 2 maps
As built in ALFA, QUICK JOIN CLASSIC.
Event 1: Elimination Complete
- Add Event · Trigger: Elimination CompleteCalled when only one team remains in the game. The remaining team will be selected for actions.
- Selection: None
- + Action Add Score · Value: 1
- + Action End Match · Value: Variable Surviving Team (Event)stored with the action, though the editor shows no value field for it
Version 5 · 1 map
As built in 5 LEVELS.
Create these first:
Variables
| Name | Scope | Type | Default Value | Reset Each Round |
|---|---|---|---|---|
| ROUND | Global | Number | 1 | No |
Event 2: Elimination Complete (GAMEPOINT)
- Add Event · Trigger: Elimination Complete · Name:
GAMEPOINT
Called when only one team remains in the game. The remaining team will be selected for actions. - Selection: Source Team
- + Action Add Score · Value: 1
- + Action Add Variable · Variable: ROUND · Value: 1
- + Group
- Selection: All Players
- + Condition Variable ROUND (Global) Less Than 6
- + Action Set Player Spawn Area · Value: Variable ROUND (Global)
- + Group
- Selection: All Players
- + Condition Variable ROUND (Global) Greater Than 5
- + Action Set Player Spawn Area · Value: (Variable Op Value) ROUND (Global) - 5
- Add Event · Trigger: Elimination Complete · Name:
Version 6 · 1 map
As built in CAVE ELIMINATION.
Event 1: Elimination Complete
- Add Event · Trigger: Elimination CompleteCalled when only one team remains in the game. The remaining team will be selected for actions.
- Selection: None
- + Action Add Score · Value: 1
- + Action End Round · Value: Variable Surviving Team (Event)
Version 7 · 1 map
As built in DEEP SPACE 5.
Create these first:
Variables
| Name | Scope | Type | Default Value | Reset Each Round |
|---|---|---|---|---|
| FLOOR LEVEL | Global | Number | 1 | No |
Event 1: Elimination Complete
- Add Event · Trigger: Elimination CompleteCalled when only one team remains in the game. The remaining team will be selected for actions.
- Selection: None
- + Action Add Score · Value: 1
- + Action End Round · Value: Variable Surviving Team (Event)
- + Group
- Selection: Source Team
- + Condition Variable FLOOR LEVEL (Global) Less Than 5
- + Action Add Variable · Variable: FLOOR LEVEL · Value: 1
- + Else Case
- Selection: Source Team
- + Condition Variable FLOOR LEVEL (Global) Greater Than or Equal 5
- + Action Set Variable · Variable: FLOOR LEVEL · Value: 1
Event 3: Elimination Complete
- Add Event · Trigger: Elimination CompleteCalled when only one team remains in the game. The remaining team will be selected for actions.
- Selection: Source Team
- + Condition Variable Score (Source Team) Equal 5
- + Action End Match
- + Action Set Winning Team · Value: Variable Winning Score (Global)
Version 8 · 1 map
As built in HEAVENS ARENA BIG BATTLES.
Create these first:
Variables
| Name | Scope | Type | Default Value | Reset Each Round |
|---|---|---|---|---|
| FLOOR | Global | Number | 1 | No |
Event 1: Elimination Complete
- Add Event · Trigger: Elimination CompleteCalled when only one team remains in the game. The remaining team will be selected for actions.
- Selection: None
- + Action Add Score · Value: 1
- + Action End Round · Value: Variable Surviving Team (Event)
- + Action Add Variable · Variable: FLOOR · Value: 1
2 more versions, in STONE HENGE, ULTIMATE 5 LEVELS. Open a map's recipe to see them.
Seen in
- ****_GETFAHQD GODS_Fah_Q · map page · walk
- 5 LEVELS zyro · map page · walk
- [MELIPOP] GODS_POPLIGHTNING · map page · walk
- AETHELGARD SOLSTIS Kiki.80_BBB · map page · walk
- AFTERMATH-LIGHT VS DARK GODS_BADBAR · map page · walk
- ALFA aglae_souza · map page · walk
- ATROCIOUS GODS_TrashPandaKiller · map page · walk
- BADLANDS GODS_PITDEVIL · map page · walk
- BAMBOO GODS_PITDEVIL · map page · walk
- BANANA LAND GODS_PITDEVIL · map page · walk
- BEAST MODE GODS_PITDEVIL · map page · walk
- BI-POLAR GODS_TrashPandaKiller · map page · walk
- BIGBABYJESUZ CLASSIC Kiki.80 · map page · walk
- Blank Snow template
- BLUE GODS_Quietowl · map page · walk
- CANDLE MAGIC GODS_GoodWitch · map page · walk
- CAVE ELIMINATION TheDadalorianFromNH · map page · walk
- CHILL GODS_PITDEVIL · map page · walk
- COLD HEARTED GODS_PITDEVIL · map page · walk
- CROSSES GODS_CRAZYTRAIN · map page · walk
- DARK CARNIVAL GODS_PITDEVIL · map page · walk
- DEEP SPACE 5 Stand.alone.pro.YT · map page · walk
- EREPTILE DISFUNCTION GODS_PITDEVIL · map page · walk
- FLASH GODS_PITDEVIL · map page · walk
- FORTRESS GODS_PutangFreyja · map page · walk
- G SPOT GODS_PITDEVIL · map page · walk
- G0DTHAM GODS_POPLIGHTNING · map page · walk
- HEAVENS ARENA BIG BATTLES SWA_wildbarnacle · map page · walk
- HIGHER GODS_TrashPandaKiller · map page · walk
- HILDRS ECHO GODS_PITDEVIL · map page · walk
- HOLY GROUND GODS_PITDEVIL · map page · walk
- HUNTED GODS_PITDEVIL · map page · walk
- HYPNOSIS GODS_PITDEVIL · map page · walk
- LA LA LA GODS_TrashPandaKiller · map page · walk
- LADIES VS GENTS GODS_PutangFreyja · map page · walk
- LEGIONS GODS_PITDEVIL · map page · walk
- LIGHT VS DARK GODS_BADBAR · map page · walk
- MELIS CAFE GODS_PITDEVIL · map page · walk
- MIRAGE GODS_CRAZYTRAIN · map page · walk
- MUSHY 2 GODS_PutangFreyja · map page · walk
- PHANTOM GODS_BADBAR · map page · walk
- PLAN B GODS_PITDEVIL · map page · walk
- POPPY GODS_POPLIGHTNING · map page · walk
- QUANTUM CITY GODS_PITDEVIL · map page · walk
- QUICK JOIN CLASSIC Peacemaker7_DOA · map page · walk
- QUIETOWL GODS_PITDEVIL · map page · walk
- REALTREE GODS_POPLIGHTNING · map page · walk
- ROBOTICS GODS_PITDEVIL · map page · walk
- ROBOTICS 2 GODS_PITDEVIL · map page · walk
- ROMULUS GODS_SKBLong · map page · walk
- ROTTEN RAPPIDS GODS_KatieCxX · map page · walk
- SEAN0311 GODS_Sean0311 · map page · walk
- SKB PAINTBALL GODS_SKBLong · map page · walk
- SKYFALL GODS_FURY · map page · walk
- SPORE WAR AF1_PressGreen · map page · walk
- STACKED GODS_TrashPandaKiller · map page · walk
- STONE HENGE ShortViking · map page · walk
- SUPERSTAR GODS_PITDEVIL · map page · walk
- SURVIVE GODS_GoodWitch · map page · walk
- SWEET DREAMS GODS_BADBAR · map page · walk
- TAGD GODS_PITDEVIL · map page · walk
- THE HOLLER GODS_ALAMO_HANK · map page · walk
- THE POWERPUFF G0DS GODS_Meli · map page · walk
- THE WHITE HOUSE GODS_OSPREY.kat · map page · walk
- THE WITCHES GODS_PutangFreyja · map page · walk
- THOR CITY GODS_THOR · map page · walk
- TRAUMA GODS_PITDEVIL · map page · walk
- ULTIMATE 5 LEVELS REXRYAN · map page · walk