rules not captured yet

INFERNO
GODS_PITDEVILSymmetrical four-way arena of brown-roofed cream buildings, red maze-patterned rectangles and red-white structures around a central cross, ringed by giant yellow and green block letters reading BAMBOO and NORTHENDALEX, over dark green ground with tangled dark roads.
Find it in the game
Search the in-game Sandbox map browser for INFERNO and check the creator is GODS_PITDEVIL. Availability and names can change; this archive is a recorded snapshot.
Key rules
- Mode
- Team Deathmatch
- Teams
- Halves
- On death
- Eliminate
- Revive teammates
- On
- Revive enemies
- On
- Join mid-game
- Yes · PlayerJoin event
- Win at score
- None
- Time limit
- None
All 33 settings, in the viewer →
Captured rules · 2026-11-03. The map may have changed since this capture.
Custom events
- KillEnemy → AddScore (+1 nested block)
- Suicide → AddScore (+1 nested block)
- MatchSetup → ApplyBuff, ApplyBuff
- PlayerJoin → SetTeam, RespawnPlayer, ApplyBuff, ApplyBuff, GiveItem, GiveItem
- EliminationComplete → SetWinningTeam
- CRYSTAL DROP ON DEATH: KillEnemy → SpawnLoot
- CollectItem → ApplyBuff
- PlayerRevived → AddVariable
Variables: REVIVES
Hidden layers
- Boundary walls1
- Trigger volumes5
- Walk-through pieces23
Recorded
Latest map capture: 2026-11-03
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