STATMASTER CLASSIC
SoulsmightEverything the creator set in the rules editor, as steps you can repeat in your own map. Rules name “battleroyale”, mode Squads.
Recipes this map uses
Settings to set
Every setting that differs from the game's default rules, so set all of these. "Default" is the game's own Battle Royale rules preset (rules named “battleroyale”, captured on EVOLVING MAP by BigBox VR, STATMASTER CLASSIC by Soulsmight). A setting those captures disagree on has no known default and is always listed. A slider may show a scale such as 1.35 as 135%. Names are the game's settings menu labels; where the game has none the field name is shown.
- Ghost Speed
- -1.0
- no default known
- Ammo Limit Scale
- 2.0
- no default known
- In World Loot
- Blocked: Katana, Excalibur, Harmonica, MG338, Gem Bars
- no default known
- Zone Movement Speed
- 1.0
- no default known
- Zone Hold Length
- 1.0
- no default known
- Zone Damage
- 1.0
- no default known
The other 87 settings (same as the default)
- Game Type
- BRRules
- Team Type
- Squads
- Squad Size
- 3
- Winning Score
- 0
- Time Limit (Seconds)
- 0.0 (no limit)
- Multi Round Game
- Off
- Rounds to Win
- 0
- Death Behavior
- Eliminate
- Respawn Time
- 0.0
- Auto respawn min time
- 0.0
- Allow Revive
- On
- Revive Enemies
- Off
- Downed Enemies Visible
- Off
- Bleed Out Time
- 0.0
- Health After Revive
- 1.0
- Armor After Revive
- 0.0
- Revive Spawn Item
- Knife
- Max downed health
- 200
- Starting Health
- 1.0
- Starting Armor
- 0.0
- Max health
- 100
- Max shield
- 100
- Health Regen
- 1.0
- Shield Regen
- 0.0
- Health Regen Chunk
- 10
- Shield Regen Chunk
- 2
- Damage Modifier
- 1.0
- Friendly Fire
- Off
- PvP
- On
- Movement Speed
- 1.0
- Fling Multiplier
- 1.0
- Gravity
- 1.0
- Fall Damage
- 1.0
- Flying
- On
- Climbing
- On
- Use Loadouts
- Off
- Restrict Winner Loadouts
- Off
- Loadout Select Time
- 8.0
- Starting Inventory Ammo
- 1
- Starting Builds
- 0
- Starting Backpacks
- 0
- Additional gear
- None
- Unlimited Ammo
- Off
- Ammo Scale
- 1.0
- Weapon Ammo Scale
- 0.25
- Loot Respawn Time
- 0.0
- Player Drops
- On
- Drop Shield on Death
- On
- Consume at Full Health
- Off
- Loadout loot filter
- Blocked: Katana, Excalibur, Harmonica, MG338, Gem Bars
- Maximum Player Buffs
- 4
- Show All Nametags
- Off
- Hide Kill Feed
- Off
- Hide scores
- Off
- Lock Team Selection
- Off
- Allow One Team
- Off
- Voice chat mode
- Team
- Use Gem Hud
- Off
- Currency Held On Death
- 0.6
- Dropped Currency Lost
- 0.0
- Zone Behavior
- default
- Override Zone Height
- Off
- Opposing Spawn Towers
- 0.0
- Pod Fuel Limit
- 1.0
- Disable fog
- Off
- Drop pod spread
- 9.0
- Flight distance from zone
- 0.8
- Pod speed waiting for drop
- 22.0
- Player spawn type
- LaunchTower
- Drop loot out of target zone
- Off
- Custom supply zones
- None
- Loot drop frequency
- 3
- Firearm region table
- General region table
- Loot drop table
- Player dropper table
- Use master loot filter
- Off
- Show loot drop preview
- Off
- Forced rarity
- -1
- Firearm spawn rate
- -1.0
- Respawn gear by zone
- None
- Show loot in ghost mode
- Off
- Despawn player drops time
- 0.0
- Training mode
- Off
- Allowed player classes
- None
- No drop class
- None
- Snipers mark targets
- Off
Variables
None
Buffs
Effect values are listed per stack ("Value at 1-Stack / 2-Stack ...").
- Healing Bullets #0Duration: 60.0 s · Remove On Death · Icon: E-Icon-Health · Icon colour #83EBA6 · Background colour #04255C
- Healing Bullets (factor of damage dealt): 0.5 / 1.0 / 2.0
- Add Additional Buff Effect · Movement Speed Multiplier: 1.2 / 1.4 / 1.6
- Double EVERYTHING #1Duration: 30.0 s · Remove On Death · Icon: E-Icon-Explosion · Icon colour #C9FFB0 · Background colour #871199
- Damage Scale Multiplier: 2.0
- Add Additional Buff Effect · Movement Speed Multiplier: 2.0
- Add Additional Buff Effect · Fling Power Multiplier: 2.0
- Add Additional Buff Effect · Gravity Scale Multiplier: 0.5
- Add Additional Buff Effect · Fire Rate Multiplier: 2.0
- Add Additional Buff Effect · Magazine Size Multiplier: 2.0
- Add Additional Buff Effect · Headshot Damage Multiplier: 2.0
Roles
None
Shop
None
Events (1)
In the order the map stores them. On a desktop, hover a step for the game's own tooltip.
Event 1: Match Setup (COLLECTION)
- Add Event · Trigger: Match Setup · Name:
COLLECTION
Called once at the start of every new match. - Selection: None
- + Action Spawn Collectibles · Items: Balloons Collectible · Value: 250
- Add Event · Trigger: Match Setup · Name: